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Archive for June, 2008

Since the early days of Nintendo fever, TV networks have been trying to create programming with gamers in mind.  Makes sense.  After all, the potential audience for a game-centric show just keeps growing and is an advertiser’s dream with the full spectrum of ethnicity, a steadily widening age range and a lot more women paying [...]

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This week saw the official kickoff for ‘s Will Wright’s Spore, as the Creature Creator module was made available on quite a few platforms. While I wouldn’t quite say it’s the games industry’s Chinese Democracy*, Spore’s had its share of delays since being announced (and winning the “Best of Show” award) at E3 2005. I’m [...]

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In case you missed it earlier this week, be sure to check out this superb Wall Street Journal article on Tomonobu Itagaki’s sudden (and fierce) departure from Tecmo. He’s best known for stylish series like Dead or Alive and the revived Ninja Gaiden, both of which cater to hardcore fans without apology. Along with Hideo [...]

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I’ve long held that, out of all the major pro sports, hockey makes the absolute best translation to video games, and has ever since Blades of Steel on the NES. It was the first organized sport I played, and still one of my favorites to watch. Big congrats to the Red Wings for bringing the [...]

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