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	<title>Comments on: Like sand through the hourglass, these are the games of our lives</title>
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	<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/</link>
	<description>Exploring the art, business and culture of videogames</description>
	<lastBuildDate>Mon, 06 Feb 2012 09:11:34 +0000</lastBuildDate>
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		<title>By: ndqbnqbk</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-953</link>
		<dc:creator><![CDATA[ndqbnqbk]]></dc:creator>
		<pubDate>Mon, 06 Feb 2012 09:11:34 +0000</pubDate>
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		<description><![CDATA[uX3s92  &lt;a href=&quot;http://dgubvwlxrfjr.com/&quot; rel=&quot;nofollow&quot;&gt;dgubvwlxrfjr&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>uX3s92  <a href="http://dgubvwlxrfjr.com/" rel="nofollow">dgubvwlxrfjr</a></p>
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		<title>By: numkxpz</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-949</link>
		<dc:creator><![CDATA[numkxpz]]></dc:creator>
		<pubDate>Fri, 03 Feb 2012 17:35:43 +0000</pubDate>
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		<content:encoded><![CDATA[<p>h0jMBQ  <a href="http://fqtibmzubyxo.com/" rel="nofollow">fqtibmzubyxo</a></p>
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		<title>By: Aiinhoa</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-942</link>
		<dc:creator><![CDATA[Aiinhoa]]></dc:creator>
		<pubDate>Wed, 01 Feb 2012 04:21:47 +0000</pubDate>
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		<description><![CDATA[I feel so much love for Susan it makes me so happy. Susan must not move, crlaley, I mean WHY ELSE would Mike make a mix like this without knowing what it would do to Kari? I mean really Susan, its SUCH a sign from God.]]></description>
		<content:encoded><![CDATA[<p>I feel so much love for Susan it makes me so happy. Susan must not move, crlaley, I mean WHY ELSE would Mike make a mix like this without knowing what it would do to Kari? I mean really Susan, its SUCH a sign from God.</p>
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	<item>
		<title>By: Games of our Lives: Supplemental &#171; The Liquid Architecture blog</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-504</link>
		<dc:creator><![CDATA[Games of our Lives: Supplemental &#171; The Liquid Architecture blog]]></dc:creator>
		<pubDate>Wed, 17 Nov 2010 03:41:03 +0000</pubDate>
		<guid isPermaLink="false">http://liquidarchitecture.wordpress.com/?p=211#comment-504</guid>
		<description><![CDATA[[...] to the blog, I thought it would be a great time to revisit &#8220;Games of our Lives.&#8221;  The original 3-part series was some of my favorite material to write, and I still go back and re-read them every [...]]]></description>
		<content:encoded><![CDATA[<p>[...] to the blog, I thought it would be a great time to revisit &#8220;Games of our Lives.&#8221;  The original 3-part series was some of my favorite material to write, and I still go back and re-read them every [...]</p>
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		<title>By: Games of Our Lives (Part 3): Big &#171; The Liquid Architecture blog</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-145</link>
		<dc:creator><![CDATA[Games of Our Lives (Part 3): Big &#171; The Liquid Architecture blog]]></dc:creator>
		<pubDate>Wed, 29 Oct 2008 02:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://liquidarchitecture.wordpress.com/?p=211#comment-145</guid>
		<description><![CDATA[[...] on October 28, 2008  Welcome to Part 3 of my first attempt at continuity.  Be sure and check out Parts 1 and 2 before you move on to the [...]]]></description>
		<content:encoded><![CDATA[<p>[...] on October 28, 2008  Welcome to Part 3 of my first attempt at continuity.  Be sure and check out Parts 1 and 2 before you move on to the [...]</p>
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	<item>
		<title>By: Matt Hames</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-133</link>
		<dc:creator><![CDATA[Matt Hames]]></dc:creator>
		<pubDate>Mon, 29 Sep 2008 17:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://liquidarchitecture.wordpress.com/?p=211#comment-133</guid>
		<description><![CDATA[Awesome idea. My blog isn&#039;t about this, so I&#039;ll do my little list here: Zaxon and Ladybug on the Adam computer. but a place I used to go to had Arkanoid and Mrs. Pac Man (this was the late 80&#039;s).

At some point, on a PC, I fell in love with Hero&#039;s Quest (the memories even typing those words bring back are awesome). Must have been early nineties. From there, in the mid 90&#039;s, Quake took over and held me a for a couple of years. I got so quake addicted, I had to delete the program and destroy the CD. I stopped gaming for a bit, but I think I&#039;ll get Spore and start again.]]></description>
		<content:encoded><![CDATA[<p>Awesome idea. My blog isn&#8217;t about this, so I&#8217;ll do my little list here: Zaxon and Ladybug on the Adam computer. but a place I used to go to had Arkanoid and Mrs. Pac Man (this was the late 80&#8242;s).</p>
<p>At some point, on a PC, I fell in love with Hero&#8217;s Quest (the memories even typing those words bring back are awesome). Must have been early nineties. From there, in the mid 90&#8242;s, Quake took over and held me a for a couple of years. I got so quake addicted, I had to delete the program and destroy the CD. I stopped gaming for a bit, but I think I&#8217;ll get Spore and start again.</p>
]]></content:encoded>
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	<item>
		<title>By: Games of our Lives (Part 2): Geek Love &#171; The Liquid Architecture blog</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-127</link>
		<dc:creator><![CDATA[Games of our Lives (Part 2): Geek Love &#171; The Liquid Architecture blog]]></dc:creator>
		<pubDate>Wed, 17 Sep 2008 14:38:26 +0000</pubDate>
		<guid isPermaLink="false">http://liquidarchitecture.wordpress.com/?p=211#comment-127</guid>
		<description><![CDATA[[...] WordPress.org       &#171; Like sand through the hourglass, these are the games of our&#160;lives [...]]]></description>
		<content:encoded><![CDATA[<p>[...] WordPress.org       &laquo; Like sand through the hourglass, these are the games of our&nbsp;lives [...]</p>
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	<item>
		<title>By: Laudine</title>
		<link>http://theliquidarchitect.com/2008/09/11/like-sand-through-the-hourglass-these-are-the-games-of-our-lives/#comment-124</link>
		<dc:creator><![CDATA[Laudine]]></dc:creator>
		<pubDate>Tue, 16 Sep 2008 00:58:39 +0000</pubDate>
		<guid isPermaLink="false">http://liquidarchitecture.wordpress.com/?p=211#comment-124</guid>
		<description><![CDATA[I remember all of that, Rich!  Do YOU remember who finished the game first--when Mario rescued the princess--in our house?????  :-)  Battle Toads, Blades of Steel.....oh my gosh....your list of games could go on and on.  I am waiting for your next installment to see what really sticks out in your mind!  Love you!  Mom]]></description>
		<content:encoded><![CDATA[<p>I remember all of that, Rich!  Do YOU remember who finished the game first&#8211;when Mario rescued the princess&#8211;in our house?????  <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   Battle Toads, Blades of Steel&#8230;..oh my gosh&#8230;.your list of games could go on and on.  I am waiting for your next installment to see what really sticks out in your mind!  Love you!  Mom</p>
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