Feeds:
Posts
Comments

Archive for the ‘Uncategorized’ Category

According to the industry’s typical cycles, this year’s E3 should see new console unveils from all the major players, as we’re now 5 years out from the Xbox 360 debut.  Those shows have always been light on big game releases from third parties. With Microsoft and Sony buying time for their flagship consoles via motion [...]

Read Full Post »

Sony: Move, PSN subscription model, and a 3D solution tied to the consumer products division My response to Sony’s showing falls much closer to that of Microsoft than Nintendo.  Move is playing in now-familiar territory with a motion control concept tied to a range of peripherals.  Sony does hardware well, and each peripheral in the [...]

Read Full Post »

E3 in Review: Nintendo

Nintendo: True glasses-free 3D in a handheld Coming off a less-than-stellar showing at last year’s E3, Nintendo wasted no time with the first session on Tuesday morning.  They showed great-looking Wii updates to nearly all of their top franchises: in rapid succession we saw a new Legend of Zelda, Kirby, Donkey Kong Country, Metroid, Goldeneye, [...]

Read Full Post »

Natal = Kinect o   Microsoft pulled out all the stops on a big, splashy TV event on Sunday night, before E3 officially started.  They revealed their new motion control system (the former project Natal) dubbed Kinect, and some first- and third-party launch titles.  The early lineup of games leaves a lot to be desired.  Kinectimals, [...]

Read Full Post »

The Vend is Nigh

I ran across one of these high-end vending machines from ZoomSystems in La Guardia a few weeks ago, during a long wait for a flight to Dallas. They’ve become quite ubiquitous over the last few years, dispensing everything from Sephora makeup to shit for weirdos Sky Mall.  Luckily for me, the machine (“automated retail store” [...]

Read Full Post »

Rescuing the Princess

Great big apologies for the long delay since my last post.  Longtime readers will recall that this type of gap usually follows something very, very big (for me at least) in the world outside of the ol’ blog.  And this one’s no exception. Mrs. Liquid Architecture and our beautiful new daughter are doing fine, and [...]

Read Full Post »

License to Ill

Along with the usual batch of marginally interesting WiiWare titles and DSi crap, last week’s Wii Virtual Console release is a rare gem: Super Star Wars. If you missed this one back in the Super Nintendo’s heyday, be sure and give it a download.  It’s completely worth the 800 Wii Points. As with most SNES [...]

Read Full Post »

Earlier this year, I had the pleasure of seeing Malcom Gladwell on his book tour for Outliers. In my opinion, the most important takeaway from his discussion and the book was the 10,000 hour rule.  In essence, he says that a key to becoming extraordinarily successful in any discipline requires 10,000 hours of practice. It’s [...]

Read Full Post »

LittleBigHiatus?

Hey guys and gals, Terribly sorry for the lack of updates recently.  Between work, traning for the marathon, and just generally burning the candle at both ends, I managed to get myself a wicked cold/sinus infection/whatever that left me barely capable of coherent speech, let alone writing.  To top it off, I snagged an entry [...]

Read Full Post »

I’ll be running this year’s New York City Marathon to raise funds for Child’s Play. Readers in NYC can join us at the live fundraiser (featuring Rock Band!) on 9/19, and every contribution and digg helps! Together, we can help some very sick kids through a very scary time, through the power of video games. [...]

Read Full Post »

Older Posts »

Follow

Get every new post delivered to your Inbox.