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Posts Tagged ‘Wii’

If you’ve been keeping an eye on the rapidly expanding world of casual gaming apps delivered over social networks (and who hasn’t?!), last week was an interesting one.  At the beginning of the week, the poster child for Facebook as a gaming platform, Scrabulous, was turned off for all North American users.  By the end [...]

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One element of appeal I completely missed in my Mega Man 9 post was the cost factor.  As I said before, I applaud the aesthetic direction Capcom’s taking this one.  But I hadn’t really considered what that lo-fi design choice could mean for the bottom line, until I read Chris Kohler’s great piece on Koji [...]

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When the most beloved game designer of all time thinks your product is crap, you may have an issue on your hands. I think it’s time for the ESA to hang it up on E3.  The fact is, our audience is too far ahead of the curve, in terms of media consumption, to be well-served [...]

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E3 is once again upon us (albeit in its retooled, min-E3 format).  I won’t cover every single announcement here – there are plenty of up-to-the-minute industry news sites on the blogroll at right, so set your RSS reader and fire away.  But a week like this always has a few thought-provoking surprises, and presents a [...]

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I take great pains to avoid throwing words like “fanboy” around here too often. After all, there’s at least a little bit of a fanboy in all of us over something specific, be it sports or politics or games. And I try to cover industry news related to ALL home consoles, PC, you name it [...]

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